Phantom Game AI Training
Arcade games where self-learning neural networks compete, live, in the browser. No ML libraries; the training is from scratch. Four games, still going.
Arcade games where self-learning neural networks compete, live, in the browser. No ML libraries; the training is from scratch. Four games, still going.
Rust survival simulation of cells with trained neural networks, compiled to WebAssembly, running in the browser.
Real-time audio visualizer in Rust/nannou; cross-compiled to Linux, Windows and Raspberry Pi.
Crypto trading simulator in Rust: neural price forecasting, a ratatui TUI, and seed/fold benchmarks on recorded ETH/BTC/DOT prices.
Passive packet-capture inspector for llama.cpp servers: every request, response and streamed chunk, paired per flow, in a TUI.
Rust trading bot: TUI, live/sim/record modes, market recording, hot-reloadable strategies.
A Node stub server for mocking. My most-starred project (11★), still in use a decade later.
MIME types by first bytes, not by extension.
More on GitHub: progressive-training, dotfiles, dotfiles-cli, stream-play-client, declarative-forms, css-specs, backend-proxy, massive-line-war,